Showing posts with label 3dhome. Show all posts
Showing posts with label 3dhome. Show all posts

Saturday, February 28, 2009

Samsung Monitor: 120-Hertz and 3D effect


The new monitor is called Syncmaster 2233RZ and is 22 inches tall. With a refresh rate of 120 Hz is used in combination with a special glasses a cool 3D effect. This creates atmosphere in games and ...
... Enriching the one or the other film. The operation is relatively simple. 120 Hz correspond to 60 Hz per eye. The special glasses from Nvidia will ensure that only one eye at the same time is addressed. For example, the monitor shows one frame for the left eye. During this time, the right disappears, and vice versa. This is a 3D effect. How cool is something of which I was personally at times last year's IFA convincing.
  
The Syncmaster 2233RZ can also be like a normal screen can be used. The resolution is 1680 x 1050 pixels. Switching between 3D and 2D mode via a button on the side. To view the 3D effect is able to savor a special glasses from Nvidia with graphics matching the GeForce 8 series (from GeForce 8800GT), the GeForce 9 Series (from GeForce 9600GT) and all GeForce series of cards GTX2xx necessary.
Incidentally, the screen will cost 359 Euro and is available from mid-March to have. 

Wednesday, February 4, 2009

3D Comes at home


Industry estimates  in U.S. households is now around two million television sets, with a corresponding additional equipment basically 3D capable. The problem is: There are still too few 3D content. At the CES consumer electronics show in Las Vegas showed manufacturers and 3D production companies recently the potential that the plastic images even in the living room could have. They hope that the technology in a few years in the mainstream will take place.

In recent decades, the 3D technology developed strongly. The famous red and green glasses glued to ensure that two different images merge with each other spatially, but also distort the color is snow from yesterday. Directors and cameramen have also stopped on typical 3D gimmicks to bring the front of the nose of the spectators appear. Instead, they use the third dimension in order to better their stories to tell.

The current state of technology could be admired at the CES: Mitsubishi, Samsung, Panasonic, Sony and JVC showed all 3D products. Companies like RealD and Dolby have developed systems to correct the image information for the left and right eye with special lenses which are polarized two different versions of video images for each eye to filter out. Mitsubishi and Samsung TV show, which is another 3D Brillenart can use: This technique relies on the timing of the frames and an infrared signal that they are synchronized.To make this work, the TV with at least 120 hertz run to make the information for the left and the right eye with 60 Hertz arrive. Philips also offers a display, all without glasses anymore: The 3D TV special of the group plays videos from the two frames for each scene included - the one with the color and the other with the depth information in grayscale. Lenses on the screen even slightly projecting these images then shifted to the left and right eye - the illusion of spatial depth created.

"3D is primarily due to the increasing amount of film material to ride on," says Mark Hartney, executive director of the consortium 3d@home an organization created in 2008 was to adopt the technology faster. "Hannah Montana" and "Journey to the Center of the Earth" were both published 2008 in 3D.Hollywood responds with more Replenishment: 2009 are three times as many 3D movies scheduled as yet in the previous year. The film industry already has some of the biggest production and postproduction problems. Thus, highly efficient 3D cameras, which together with a matching software to ensure that it can hardly be artifacts during playback comes. This improves the picture significantly. "People have become more accustomed to 3-D productions for the cinema to see." The big question now is, says Hartney, as the trend also can get into your living room.

One method is to broaden the supply of 3D material about the sport. At the CES show, Sony and the production company 3ality a three-dimensional version of the FedEx BCS Championship football game between the University of Florida and the University of Oklahoma in a movie theater in Las Vegas. The game was also broadcast live in 3D to more than 80 other houses across the country sent.

In the living room fighting technique especially now with a big challenge: The necessary bandwidth of the signal is increased, because now two images (for one eye of a) to be transported home. This requires the material before sending compressed. This makes the development of appropriate standards necessary to ensure that the viewing experience for different displays remains similar. "There are a handful of companies who currently works at compression formats, including Sensio and TDV" says Hartney. They seek to existing TV standards compliant, 2D to 3D in order to be able to migrate.

Chris Chinook, President of the display-technology-consulting firm Insight Media, predicts that 3D in the living room first budget in 2009 will conquer. The mainstream would be the plastic image but only in a few years: "Much still evolving and is only expected in the industry," he says. That the technology at the CES as wide could see, however, was an important step - even the support of prominent companies. "In 2009, the momentum continues to grow." With diverse products fully expects the market observers, however, until early 2010.